I’m back, from wherever I’d been, but I can hear the sound of fire and smell the choking smoke. I open my eyes and see the destroyed Anti-Mass Spectrometer above me. The smoke smarts my eyes.

"Aw man...I bet-" *Cough-cough cough* "Get up and move!"

“Aw man…I bet-” *Cough-cough cough* “Get up and move!”

I slowly stand glancing to the right and as I do electrical discharges zap the walls and floors.

"It's all about survival now."

“It’s all about survival now.”

I try and stay below the worst of the smoke moving quickly, somehow the energy of the blast forced the doors open about the only thing to be thankful for right now. I clamber over the wreckage on the floor and approach the skewed blast doors.

"I can't believe I survived...the energy to ensure this kind of destruction is staggering."

“I can’t believe I survived…the energy to ensure this kind of destruction is staggering.”

The fire suppression system has gone off in the chamber lock keeping the flames at bay, but it can’t bring my fellow scientists and friends back to life.

"Looks like the fire set off the Halon System. Good thing I'm wearing this H.E.V. Suit."

“Looks like the fire set off the Halon System. Good thing I’m wearing this H.E.V. Suit.”

Read the rest of this entry »

So, when I was last able to post we’d been getting ready to load a sample into the Sample Receptacle.

Just starting rotors…and waiting for samples…pushing them around and waiting to get readings.

"Alright fellas here goes nothing!"

“Alright fellas here goes nothing!”

And…Oh….Boy-

"What the-"

“What the-”

This cannot be happening…

"Hey guys?!" "Attempting Shutdown...it it won't shut down!"

“Hey guys?!” “Attempting Shutdown…it it won’t shut down!”

As I cower in abject horror I watch as the beams get closer and closer to the control room window-

"AAAAARrGGgGHHHHHH!!!!"

“AAAAARrGGgGHHHHHH!!!!”

Read the rest of this entry »

After thinking about it and checking out the number of composites I made for the Test Chamber I realized that I’d better split it into two parts.

The Anomalous Materials test chamber in Half-L...

The Anomalous Materials test chamber in Half-Life , during the experiment which results in the resonance cascade (Photo credit: Wikipedia)

So in this update we are let into and fire up the Anti-Mass Spectrometer and await the sample…and in the next update we do the really dangerous part of the job.

Really the differences between the Chamber Lock and Test Chamber between Half-Life and Black Mesa are more about size and detail than anything else. Both are very similar in fact it can be hard to make out the 50/50 elements of each composite because I managed to frame some of the shots so well.

Chamber Lock-

"Please no speech just let me in."

“Please no speech just let me in.”

The Main Doors to Lab 33/a-

"I'm seeing 4 of you...must be damn...could you clean my glasses on your tie."

“I’m seeing 4 of you…must be damn…could you clean my glasses on your tie.”

Scientists saying things-

 

"Look just because I'm tired and I'm late doesn't mean I forgot how to do my job."

“Look just because I’m tired and I’m late doesn’t mean I forgot how to do my job.”

Let me in gents-

"Well let's let him in then."

“Well let’s let him in then.”

Test Chamber doors open-

"We have complete confidence in you."

“We have complete confidence in you.”

Sealed in with the Anti-Mass Spectrometer-

Read the rest of this entry »

I’ve determined to be a bit quicker with my updates but once I’m through with the rest of Unforeseen Consequences there will be less composites per post.

In today’s post we’ll be looking at the section from the Conversation in the Control Room up to the Test Chamber Airlock.

Here is where you could see the much awaited Test Chamber for the first time it was impressive in Half-Life and it’s equally impressive here in Black Mesa. Black Mesa also ads that the emergency shutdown switch was broken on the control panel which was a nice touch.

The Halls and Rooms were actually pretty intense and cool in Half-Life and the redesigns in Black Mesa have only built on that. It’s great to see “Izzy” and Eli with some great voice work…and the scientist conversation down below (heck) the vast majority of Black Mesa’s immense new dialogue through the game is exceptional.

So let’s enter the Control Room-

"Alright I'm here let's get to work."

“Alright I’m here let’s get to work.”

Moving forward-

"Fine let's get things going."

“Fine let’s get things going.”

Looking to the left-

"Are we sure everything's in working order?"

“Are we sure everything’s in working order?”

Entering the room to find Eli-

"Eli!" "Izzy!"

“Eli!” “Izzy!”

Lightning jars-

"Impressive...erm...lightning jars..."

“Impressive…erm…lightning jars…”

After the break things start to go critical-

Read the rest of this entry »

Today we’re going to exit the elevator and make our way over to the door to the control room for the test chamber. This involves going down the hallway past a sparking generator, passing down a hallway with lasers in protective tubes. Heading through a room with some vats of fluid…and then along to the door to the control room. At least that’s how it was in the original Half-Life.

The composites will show just how much more life and detail the Black Mesa Developers added to bring the areas to life.

Looking down the hall before exiting the elevator.

"Well at least in this H.E.V. suit I DON'T have to wear that ridiculous tie."

“Well at least in this H.E.V. suit I DON’T have to wear that ridiculous tie.”

Some of the detail work near where the generator spitting electricity-

"Spitting electricity again is it. You guys really need to work on that."

“Spitting electricity again is it. You guys really need to work on that.”

The “Super Cool Laser Hallway”-

"Hey guys! Thanks for pushing all those buttons and doing all that sciencey stuff."

“Hey guys! Thanks for pushing all those buttons and doing all that sciencey stuff.”

The Entrance to the Room with the Fluid Containers-

"Hey to you too Compadre!"

“Hey to you too Compadre!”

We enter the room with the fluid containers after the break…

Read the rest of this entry »

First of all Happy New Year.

Secondly things have been rather hectic and I’ll be starting a new job soon so I’ll be making updates when I can. I’ll aim for updating twice a week and we’ll see how that goes.

In Half-Life all of the hallways were flat while in Black Mesa a number of the earlier ones are ramps that drop you further and further from the outside world and help. There is as one would expect a lot more to see in Black Mesa but I really found this section covered today to be quite enjoyable when I replayed it to take screenshots for this project.

"Someone waxed the floors it's like a skating rink in here."

“Someone waxed the floors it’s like a skating rink in here.”

Then we head down the ramp towards the elevator leading deep down to the Test Chamber Areas…

"All this walking I must've burned off the breakfast burrito."

“All this walking I must’ve burned off the breakfast burrito.”

Nearing the checkpoint to get into the elevator lobby…

"Why hello there!"

“Why hello there!”

Read the rest of this entry »

It’s been quite a while between updates, sorry once again folks I’ve been hyper busy.

The differences between the locker room in Half-Life and Black Mesa are both minimal and maximal. The general layout of the rooms and how they are joined together is very much the same though the locker room in Black Mesa is invariably a little large and nicer to look at.

There are of course some new props and actions that you can check out/accomplish in Black Mesa- don’t leave before getting the Brownian Motion achievement!

Here are the composites that worked out best from the Locker Room/H.E.V. Suit area.

"Looks like the coast is clear..."

“Looks like the coast is clear…”

Looking towards the Restroom.

"If I can just get the suit on quickly I won't be quite as late!"

“If I can just get the suit on quickly I won’t be quite as late!”

The Restroom Area-

"No...I can't...oh alright...here's some toilet paper!"

“No…I can’t…oh alright…here’s some toilet paper!”

After the break we get on the H.E.V. Suit!

Read the rest of this entry »